Achievements
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Originally Posted by MMO-Champion
Shrine of the Storm
The Shrine of the Storm is a seat of power for both House Stormsong and the tidesages alike. Here, blessings upon the fleet are performed to ensure that the Kul Tiran fleet knows no equals in combat. Yet, a dark force has corrupted these sacred ground and threatens to steal control of the Kul Tiran Fleet forever.
Aqu'sirr
The deeps hide many powerful secrets lost to time. A master of these waters, Lord Stormsong calls upon one of these creatures of myth to defend the sacred shrine.
- Overview - Aqu'sirr, formed from the depths, seeks to wash away intruders of the sacred temple. At 50% health remaining, Aqu'sirr splits into smaller Aqualings, which mirror its abilities.
When each of the smaller elementals are defeated, they reform into Aqu'sirr to resume the battle.
- Damage Dealers -
- Destroy Grasping Tentacles to free allies from Grasp from the Depths.
- Surging Rush and Undertow can push or knock you back.
- Quickly defeat each of the smaller elementals created by Erupting Waters to minimize their threat.
- Healers -
- Dispel Choking Brine to prevent it from overwhelming the party.
- Surging Rush and Undertow can push or knock you back.
- Tanks -
- Surging Rush and Undertow can push or knock you back.
- Quickly defeat each of the smaller elementals created by Erupting Waters to minimize their threat.
- Damage Dealers -
- Sea Blast - Blasts a player with the rage of the ocean when no enemies are in melee combat, inflicting 9,730 Frost damage.
- Choking Brine - Inflicts 2,730 Frost damage every 2 sec for 20 sec. Upon being dispelled, Choking Brine travels towards another player. Coming into contact with it afflicts the new target with Choking Brine.
- Surging Rush - Charges forward in a violent wave, inflicting 33,800 Frost damage to targets struck and knocking them back.
- Grasp from the Depths - Slams tentacles into the ground, rooting a player in place and inflicting 1,560 Shadowfrost damage every 2 sec for 20 sec.
- Undertow - Channels dark waters into a player, inflicting 3,900 Frost damage every 1 sec for 6 sec, pushing them back.
- Erupting Waters - Violently splits into three smaller elementals, reforming when they are defeated.
- Aqualing - Aqualings share the abilities of Aqu'sirr.
- Diminish - A portion of the watery essence splits off. It inflicts 40% less damage and defeating it wounds Aqu'sirr.
- Aqualing - Aqualings share the abilities of Aqu'sirr.
Tidesage Council
Brother Ironhull and Galecaller Faye use their power to bless the Kul Tiran ships and ensure their fleet remains unmatched on the seas.
- Overview - The Tidesage Council attack together, with Brother Ironhull inflicting heavy damage on the tank, as Galecaller Faye uses her Wind attacks to damage the party. Brother Ironhull will use his Blessing of Ironsides as well as Reinforcing Ward while Galecaller Faye will use her Blessing of the Tempest as well as Swiftness Ward.
- Damage Dealers -
- Use Reinforcing Ward and Swiftness Ward to your advantage!
- Interrupt Galecaller Faye's Slicing Blast.
- While under the effects of Blessing of the Tempest interrupts will cause a Blowback.
- Healers -
- Use Reinforcing Ward and Swiftness Ward to your advantage!
- Expect heavy damage on the tank when Brother Ironhull casts Hindering Cleave.
- While under the effects of Blessing of the Tempest interrupts will cause a Blowback.
- Tanks -
- Use Reinforcing Ward and Swiftness Ward to your advantage!
- Prepare for heavy damage when Brother Ironhull casts Hindering Cleave.
- Avoid attacks from Brother Ironhull when he is under the effects of Blessing of Ironsides.
- Damage Dealers -
- Galecaller Faye -
- Swiftness Ward - Creates a Swiftness Ward at the location which increases Haste and movement speed by 25% and grants immunity to movement impairing effects.
- Blessing of the Tempest - Being interrupted causes a Blowback, creating a tornado at a nearby location.
- Blowback - Interrupts while affected by Blessing of the Tempest create a Blowback at a nearby location which inflicts 29 Nature damage and knocks back enemies that come in contact with it.
- Slicing Blast - Inflicts 11 Nature damage to all enemies and increases Nature damage taken by 20% for 30 sec. This effect stacks.
- Brother Ironhull -
- Reinforcing Ward - Creates a Reinforcing Ward at the location which decreases damage taken by 75% while within the Ward and removes all negative effects when entered.
- Blessing of Ironsides - Increases Physical damage dealt by 100% but reduces movement speed by 50%.
- Hindering Cleave - Inflicts 61 Physical damage to enemies in front of the caster and reduces movement speed by 70% for 10 sec.
Lord Stormsong
Master of House Stormsong, Lord Stormsong leads the tidesages in their oceanic blessings and ways. However, not all is as it seems...
- Overview - Lord Stormsong has power over the Void and will periodically cast Waken the Void which should be evaded. Players afflicted with Ancient Mindbender are forced to cast Surrender to the Void and can seek the Awoken Void out to interrupt the cast.
- Damage Dealers -
- Damage allies who are under the affects of the Ancient Mindbender!
- Avoid damage from Waken the Void unless under the affects of the Ancient Mindbender.
- Interrupt Void Bolt.
- Healers -
- Avoid damage from Waken the Void unless under the affects of the Ancient Mindbender.
- Quickly dispel Mind Rend from players.
- Tanks -
- Avoid damage from Waken the Void.
- Interrupt Void Bolt to avoid heavy damage.
- Damage Dealers -
- Void Bolt - Inflicts 40 Shadow damage to the primary target.
- Mind Rend - The Mind Rend inflicts 34 Shadow damage and an additional 4 Shadow damage every 2 sec and reduces speed by 50% for 10 sec.
- Waken the Void - Lord Stormsong begins to Waken the Void, summoning many Awoken Void which pursue players and attempt to explode on them.
- Awoken Void -
- Explosive Void - Coming in contact with the Awoken Void inflicts 39 Shadow damage and stuns the target for 4 sec.
- Awoken Void -
- Ancient Mindbender - Lord Stormsong summons an Ancient Mindbender to control the actions of his enemies, causing the player to Surrender to the Void. Receiving sufficient damage will remove the Ancient Mindbender from its host.
Vol'zith the Whisperer
Sent by Queen Azshara to subvert the tidesages, Vol'zith whispers promises of power to those willing to listen.
- Overview - Vol'zith the Whisperer promises power, but only offers doom to those who would accept the bargain.
Upon reaching 100 power, Vol'zith begins to drown all players with Grasp of the Sunken City.
- Damage Dealers -
- Focus attacks to defeat the Forgotten Denizens when afflicted by Grasp of the Sunken City to return to the surface.
- Yawning Gate silences and damages all players in an area around Vol'zith the Whisperer.
- Healers -
- Beware that Sunken Denizens have heavy melee attacks due to Leviathan's Wake. Defeat one while afflicted with Grasp of the Sunken City to return to the surface.
- Whispers of Power grants increasing power at a cost, but can be dispelled.
- Tanks -
- Beware that Sunken Denizens have heavy melee attacks due to Leviathan's Wake. Defeat one while afflicted with Grasp of the Sunken City to return to the surface.
- Yawning Gate silences and damages all players in an area around Vol'zith the Whisperer.
- Damage Dealers -
- Whispers of Power - Whispers a promise of power to a target, increasing their damage and healing done by 20%. The darkness strains the body, causing the target to be unable to be healed above 90%. This effect increases over time.
- Yawning Gate - Rips open a gate to the void, inflicting 18 Shadow damage every 1 sec and silencing all players caught within.
- Call the Abyss - Calls the darkness from the abyss, creating a Manifestation of the Deep every 1 sec for 5 sec.
- Manifestation of the Deep - Manifestations crawl towards Vol'zith, attempting to power it with deep energy.
- Abyssal Eruption - Explodes upon death, inflicting 5,850 Shadow damage to all players. This effect grants Vol'zith the Whisperer energy if the manifestation reaches it.
- Manifestation of the Deep - Manifestations crawl towards Vol'zith, attempting to power it with deep energy.
- Tentacle Slam - A shadowy tentacle rises from the deep, slamming the ground and inflicting 50 Shadow damage to targets struck.
- Grasp of the Sunken City - Upon reaching full energy, Vol'zith the Whisperer pulls all players into a sunken realm, sealing them away and drowning them until they defeat the shadowy denizens within and rescue their allies.
- Forgotten Denizen -
- Consume Essence - The Forgotten Denizen tears a fragment from the minds of all players, inflicting 22 Shadow damage to them and restoring health to the caster.
- Sunken Denizen -
- Leviathan's Wake - The Sunken Denizen moves slowly and swings mighty attacks.
- Forgotten Denizen -
Shrine of the Storm Loot List
Shrine of the Storm drops item level 325 (Heroic), and 340 (Mythic) loot. Loot can have higher item levels if it becomes Titanforged or Warforged.
Level | Type | Slot | Name | Dropped By | Model Viewer |
---|---|---|---|---|---|
325 | Finger | Finger | Murky Cerulean Signet | Aqu'sirr | |
325 | Trinket | Trinket | Briny Barnacle | Aqu'sirr | |
325 | Trinket | Trinket | Galecaller's Boon | Galecaller Faye | |
325 | Trinket | Trinket | Conch of Dark Whispers | Vol'zith the Whisperer | |
325 | Back | Back | Void-Drenched Cape | Lord Stormsong | Modelviewer |
325 | Cloth | Head | Stormlurker's Cowl | Vol'zith the Whisperer | Modelviewer |
325 | Cloth | Shoulders | Mantle of Void-Touched Waters | Vol'zith the Whisperer | Modelviewer |
325 | Cloth | Waist | Aqu'sirr's Swirling Sash | Aqu'sirr | Modelviewer |
325 | Cloth | Legs | Leggings of the Drowned Lord | Lord Stormsong | Modelviewer |
325 | Cloth | Feet | Blessing Bearer's Waders | Galecaller Faye | Modelviewer |
325 | Leather | Head | Cowl of Fluid Machinations | Vol'zith the Whisperer | Modelviewer |
325 | Leather | Shoulders | Tentacle-Laced Spaulders | Vol'zith the Whisperer | Modelviewer |
325 | Leather | Feet | Footpads of the Serene Wake | Galecaller Faye | Modelviewer |
325 | Leather | Wrists | Bracers of the Sacred Fleet | Lord Stormsong | Modelviewer |
325 | Leather | Hands | Gloves of Corrupted Waters | Aqu'sirr | Modelviewer |
325 | Chest | Hauberk of Sunken Despair | Vol'zith the Whisperer | Modelviewer | |
325 | Waist | Chain of Consummate Power | Vol'zith the Whisperer | Modelviewer | |
325 | Legs | Sea Priest's Greaves | Galecaller Faye | Modelviewer | |
325 | Wrists | Bindings of the Calling Depths | Lord Stormsong | Modelviewer | |
325 | Hands | Water Shapers | Aqu'sirr | Modelviewer | |
325 | Plate | Head | Helm of Abyssal Malevolence | Vol'zith the Whisperer | Modelviewer |
325 | Plate | Chest | Chestguard of the Deep Denizen | Vol'zith the Whisperer | Modelviewer |
325 | Plate | Waist | Belt of the Unrelenting Gale | Galecaller Faye | Modelviewer |
325 | Plate | Legs | Ironhull's Reinforced Legplates | Galecaller Faye | Modelviewer |
325 | Plate | Feet | Stormsurger's Sabatons | Aqu'sirr | Modelviewer |
325 | Plate | Hands | Gauntlets of Total Subservience | Lord Stormsong | Modelviewer |
325 | One-handed Sword | One Hand | Aq'mar, the Tidecaller | Lord Stormsong | Modelviewer |
325 | Staff | Two Hand | Seabreeze | Galecaller Faye | Modelviewer |
325 | Dagger | One Hand | Deep Fathom's Bite | Vol'zith the Whisperer | Modelviewer |
135 | Other | Ensemble: Vestments of the Tidesages | Lord Stormsong |
Published on 2018-08-13 11:44 AM